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General: Assault Maps Removed? The Future of 2CP in Overwatch 2
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Message 1 de 10 de ce thème |
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De: woham (message original) |
Envoyé: 06/04/2025 15:32 |
Overwatch 2's latest Arcade improvement, Roadhog's Catch-A-Mari, brings a lighthearted perspective to the game's usual high-stakes combat. Inspired by the popular Junkenstein's Retribution and Mei's Snowball Bad activities, this setting changes Roadhog to the star of a chaotic, physics-based minigame. Players take turns as Roadhog, applying his Sequence Hook to find "Mari" (a custom-designed payload-like object) while others play as nimble heroes trying to help keep it away. Using its carnival-esque visual and easy but engaging technicians, Catch-A-Mari supplies a stimulating separate from Overwatch's aggressive grind—but is it enjoyment enough to stay along side the game's other well-known settings? How Catch-A-Mari WorksThe principles are delightfully straightforward: one person regulates Roadhog, while the rest enjoy as fast-moving heroes like Tracer, Lúcio, or Genji. The goal for Roadhog is always to hook and secure Mari within a period restrict, while one other players should keep it away by passing it among themselves. Every successful catch ratings factors for Roadhog, while evading him gets the athletes rewards. The setting characteristics unique power-ups, such as temporary pace boosts for athletes or a larger land range for Roadhog, maintaining suits unpredictable. Fits are short, generally sustained 3-5 moments, making it ideal for quick, everyday play sessions. Rewards and CustomizationLike most Overwatch 2 limited-time functions, Catch-A-Mari comes having its own set of unlockable cosmetics. Players may earn: A "Hog Wild" Roadhog skin, giving him a carnival barker artistic A "Mari's Keeper" player concept for winning 10 suits Unique emotes and triumph creates crafted round the style A renowned tool elegance designed like Mari it self Completing all event difficulties also unlocks an special apply and a vibrant person icon. Whilst the rewards aren't as fancy as Mythic cases, they include incentive for people to leap into the function before it disappears. Community Reception and Competitive PotentialOriginal tendencies to Catch-A-Mari have now been combined but typically positive. Everyday participants enjoy its wacky, low-pressure gameplay, though some competitive supporters disagree it lacks level compared to ways like Lúcioball or Yeti Quest.Nevertheless, the mode's simplicity might be its strength—it's simple to get, encourages teamwork, and does not require meta knowledge. Some participants have also suggested that with modest tweaks (such as ranked leaderboards or team-based variations), Catch-A-Mari could become a permanent Arcade staple. Will Catch-A-Mari Return?Traditionally, Overwatch's hottest limited-time modes—like Mei's Snowball Bad and Junkenstein's Revenge—have produced annual returns. Given Catch-A-Mari's accessible gameplay and excited appeal, it's probably Blizzard will take it back future events, possibly with new heroes or place variants. If the community holds it, we could even notice it evolve into anything bigger. For now, players should love this cool distraction while it lasts—it's a unusual opportunity to see Overwatch 2 embrace real, uncomplicated fun. For more ideas, tricks, and revisions on Roadhog's Catch-A-Mari, keep updated to OverwatchCentral.gg—your link for things Overwatch! |
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Message 2 de 10 de ce thème |
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De: woham |
Envoyé: 07/04/2025 08:44 |
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Message 3 de 10 de ce thème |
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De: woham |
Envoyé: 04/05/2025 11:13 |
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Message 4 de 10 de ce thème |
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De: woham |
Envoyé: 04/05/2025 12:21 |
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Message 5 de 10 de ce thème |
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De: woham |
Envoyé: 05/05/2025 09:16 |
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Message 6 de 10 de ce thème |
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De: woham |
Envoyé: 05/05/2025 10:24 |
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De: woham |
Envoyé: 05/05/2025 12:21 |
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Envoyé: 05/05/2025 13:09 |
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Envoyé: 07/05/2025 06:49 |
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Envoyé: 08/08/2025 07:06 |
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