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You may print this out for your own personal use, but please do not rewrite, translate, e-mail out, offer any part of this on any other site, add to a CD, or claim this as your own. Your finished result is yours to do with as you please, including making tags and/or snags for others. You may offer your results wherever you wish, but you may not sell for profit. This tutorial was written by timber on May 31, 2008.

I wrote this tutorial using PSP8 and Animation Shop 3.10.  Although I have included as many screenshots and details to make this tutorial easier for beginners, some basic knowledge of PSP and Animation Shop would be helpful.  Unless I say otherwise, all 'clicks' are with the left mouse button.  I have included keyboard shortcuts for the steps in parentheses ( ).  This tutorial is a revision of my original Gold Bling Text Tutorial.  I had to rewrite it, because the sites that provided the supplies for download were no longer available.


For this tutorial, you will need:

Paint Shop Pro
Animation Shop
AC3-Hearts2 font
Diamond Pattern
DSB Flux Bright Noise (optional)

Supplies (optional):
Layered PSP File¹
Curves Preset²

Notes: ¹The layered PSP file is a 400x200 canvas with all the layers added and named for you.  You don't need this file to complete the tutorial (I will include the steps for adding these layers below), but I've included it in the supplies to save you those steps. ²The Curves Preset is also provided as a convenience; the tutorial can be completed without it.
1.  Extract the Preset_ColorAdjustCurves_Chrome.PspScript (from the supplies)
to your Presets folder.  The Curves Preset will not work for PSP7 users, so just disregard it
(you will be given instructions for completing this step of the tutorial).
Open PSP and Animation Shop (AS).
Open the font and minimize it to the taskbar.

In PSP, open the diamond pattern (tbt-diamond.gif) and minimize.
Prepare the Canvas
2.  If you're using the layered PSP file from the supplies (GBTRTut_Layers.pspimage), open it, then skip to step #8 here.  If you're not, then let's take a moment to add the needed layers to the canvas.

Create a new image Image (canvas) 400x200 with a white background.

File > New (Ctrl+N)
Image 3.  Add a New Raster Layer Image and name it White.

Layers > New Raster Layer

Image

Add another New Raster Layer Image and name it Drop Shadow.

Image
Image 4.  Add a New Vector Layer Image and name it Text.

Layers > New Vector Layer

Image
Image 5.  Add a New Raster Layer Image, name it Gold, and set the Blend Mode to Color (Legacy).

If you're using PSP7, set the Blend Mode to Color.

Image
Image 6.  Duplicate Image Gold.

Layers > Duplicate

Rename the duplicate layer "Gold2".
Image 7.  Finally, add a New Raster Layer Image, name it Diamond, and move it down Image (between the two gold layers).

Layers > Arrange > Move Down
Create the Text
8.  Load the Text Tool Image (T) and apply these settings* (all other settings on the toolbar should be default settings).

Image

*If you're using PSP 10/11/12, your text size is rendered differently than mine, so instead of using size 48, try size 64.
Image 9.  On the Materials palette, set the Foreground Color to #FFFFFF (white) and the Background Color to #000000 (black).
Image

If your text is wider than your canvas, just resize your canvas Image (increase the width as necessary).

Image > Canvas Size

Or if you prefer, you can decrease the text size until your text fits on the canvas.
10.  Make Text active.

Image

Click on the canvas, type your text into the Text Entry box, adjust the kerning if necessary, and then click Apply.

For letters with outlined hearts, type uppercase letters (lowercase letters will be plain text).

Center the text on the canvas Image.

Objects > Align > Center on Canvas
Image 11.  Select the vector text Image and Convert it to a raster layer Image.

Selections > From Vector Object (Ctrl+Shift+B)
Layers > Convert to Raster Layer
12.  Save the selection to an Alpha Channel Image.

Selections > Load/Save Selection > Save Selection To Alpha Channel

Image

The document name will be the name of your working canvas, and may or may not be Image5 as mine is.
Selection #1 is the default name of the selection.  Click Save (to save the selection).
Image 13.  Make Drop Shadow active.

Image

Apply these Drop Shadow Image settings.

Image
Image 14.  Make White active.

Image

Expand the selection Image by 1 pixel.

Selections > Modify > Expand
15.  Load the Flood Fill Tool Image (F) and apply these settings.

Image
Image 16.  Flood Fill Image the selection with the Foreground Color.
17.  Make Text Active.

Image

Apply these Inner Bevel Image settings.

Effects >3D Effects > Inner Bevel

Image

Image
Image
Default


Image
Finished
18.  Adjust the brightness using the Curves Image filter.

Adjust > Brightness and Contrast > Curves
Colors > Adjust > Curves [for PSP7 users]


If you have the Curves Preset from the supplies, select Chrome from the drop-down menu Image and click OK.  Skip to step #19.


If you don't have the Curves Preset, press the Reset to Default Image button.

Now edit the position of the first point on the graph by changing the Input/Output values to 64/189.

Then add a 2nd and a 3rd point to the graph at these positions:
(2nd) Input: 128, Output: 63
(3rd) Input: 194, Output: 191

To add a point to the graph, move the cursor over the dotted red line until the cursor changes to an arrowhead and displays “+ADD,” then click the line.  To move the line, enter values in the Input and Output edit boxes.

Leave the 4th point on the graph at 255/255.  Click OK.
Image 19.  Make Gold active.

Image
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